Boomer Shooter

Now that we have this community growing I’d like to ask if anyone here has ambitions to be a moderator? The pay is nonexistent, the complaints, moderate, and the sense of achievement is, well…. If someone will step forward to assist with moderating I’d be able to ruin more peoples day by creating another community for gamers of a different genre. I’ll ultimately request a moderator there too. Message me directly. And never forget, friends let friends drink and B.S.

3
0

That’s right, the following is a list of FULLY VERIFIED BOOMER SHOOTERS! This is not exhaustive and will continue to grow over time. - Warhhammer 40k: Boltgun - Cultic - Doom - Doom II - Doom Eternal - Dusk - Forgive Me Father - Impaler - Murder House - Project Warlock - Ultrakill #steamdeck #boomer_shooter

9
7

Why would I call this an unfinished top ten list? To get people to read it? No. I’m doing a top ten list that changes as I play games. Sometimes it’ll be incomplete, sometimes outdated, and sometimes… it’ll be relevant! ![Warhammer 40k Boltgun](https://lemmy.ninja/pictrs/image/a2ea9c6a-4700-4c63-ae0f-c134a642518e.jpeg) - [Play this, NOW!]((https://store.steampowered.com/app/2005010/Warhammer_40000_Boltgun/)) ![Metal: Hellsinger](https://lemmy.ninja/pictrs/image/e50a7983-f035-41a5-a2f7-0bd28e171916.jpeg) - [Heavy Metal rhythm FPS, too short, but awesome!](https://store.steampowered.com/app/1061910/Metal_Hellsinger/) ![Amid Evil](https://lemmy.ninja/pictrs/image/59575013-024d-4247-8d30-b296f9b6e991.jpeg) - [Definitely the most boomer shooter EVAR!](https://store.steampowered.com/app/673130/AMID_EVIL/) ![Prodeus](https://lemmy.ninja/pictrs/image/3e51cf10-e8c9-4f51-a70f-0c5df184a6f2.jpeg) - [A GREAT combination of nostalgia and innovation!](https://store.steampowered.com/app/964800/Prodeus/) ![Doom 2016](https://lemmy.ninja/pictrs/image/71d6c131-b6ee-47bb-989e-38e6efece195.jpeg) - [There’s nothing wrong with an updated classic!](https://store.steampowered.com/app/379720/DOOM/)

2
8
youtu.be

I did a video where I played the arguably quintessential boomer shooters in hideous 4-color CGA mode with PC speaker sound. Perhaps you'll get a chuckle out of it.

1
0
github.com

cross-posted from https://lemmy.mods4ever.com/post/126 if you've never seen Build Engine Randomizer before, here's the trailer https://www.youtube.com/watch?v=ARZhfS1SLVE&list=PLZIQTa_kwZhBksj7UzcahPiRaHk87fWch&index=1

1
0
www.youtube.com

Graven releases on January 23, 2024. Steam link: https://store.steampowered.com/app/1371690/GRAVEN/ \ GOG link: https://www.gog.com/game/graven \ EGS link: https://store.epicgames.com/en-US/p/graven

4
0
www.youtube.com

Selaco enters Early Access in May 2024. Steam link: https://store.steampowered.com/app/1592280/Selaco/

4
0
www.youtube.com

Ion Fury Aftershock releases on October 2nd. Steam link: https://store.steampowered.com/app/1588720/Ion_Fury_Aftershock/ \ GOG link: https://www.gog.com/en/game/ion_fury_aftershock

9
1
youtu.be

cross-posted from: https://programming.dev/post/3540684 > Should be compatible with Build Engine Randomizer since we just modify map files, but I don't have a VR headset (yet) to test with. > > Also supports Blood, Shadow Warrior, and Powerslave

1
0
www.twitch.tv

cross-posted from: https://lemmy.ca/post/3178916 > Quake Pro League Championship-Final Day is live now, top 6 players left. The format is 1v1 Duel > > If you aren't familiar, Quake Champions is a free-to-play shooter on Steam and, in my opinion the best fps Esport. > If you log in now you'll get a free Quake Con 2023 skin :)

4
0
store.steampowered.com

After hearing the creator of Rick and Morty was involved with this game I was GOING to recommend: [High on Life](https://store.steampowered.com/app/1583230/High_On_Life/) is a cosmic adventure game that unfolds on an Earth attacked by the G3 cartel, extraterrestrial beings who exploit humans as drugs. The protagonist, a directionless high school graduate turned space bounty hunter, embarks on a mission to halt the invasion. Alongside the hero are his sentient and vocal weapons known as Gatlians, providing commentary and guidance throughout the journey. The game's interstellar journey spans across various cosmic locations, such as a jungle and a city built on an asteroid's surface, encountering both hostile and neutral characters. The player uses a unique arsenal to combat enemies, including a pistol, rifle, shotgun, knife, and a distinctive grenade launcher that shoots “baby grenades." Alongside battling adversaries, players solve simple puzzles and upgrade equipment in this captivating game. **STOP** While this sounds good, if you google “High on Life” you’re going to find LOTS of configuration recommendations on how to adjust the video… So it’s even playable. One guy had a 7950 CPU and a 4070 GPU and couldn’t get the game to 60 fps… The last patch for the game was in March. **OTOH** RECENT user reviews are VERY POSITIVE AND it is fully verified for the Steam Deck. So what am I saying? The bugs MAY be fixed based on available information. YMMV

1
0
https://youtu.be/XnsRdaZTMas

Back when Red v.s. Blue didn’t lead to a 4 count indictment.

14
2
https://youtu.be/zJ-B0ivrDIY

Well, I guess it IS boomer shooter material… kinda?

2
0

This is a game type that I can find everywhere but in the iOS ecosystem. Got any recommendations?

3
4

What are your three favorite boomer shooters in no particular order? First, I’d have to thank Warhammer 40K Boltgun for bringing me back to the fold. Second, I’d thank Doom(2016) for kinda filling in and keeping interest alive. Third, I’d go back to the first 3D shooter I bought, Heretic.

1
0

![](https://lemmy.ninja/pictrs/image/777fb0f4-f048-4b1c-a286-91307435cc95.jpeg) [Chasm: The Rift](https://store.steampowered.com/app/2061230/Chasm_The_Rift/), also known as Chasm: The Shadow Zone, is a first-person shooter video game developed by Action Forms and published in 1997 by GT Interactive Software, WizardWorks, and Megamedia Corp. Intended to compete with Quake, the game was released after GT Interactive lost publishing rights to Activision. The player embodies an unnamed Marine tasked with thwarting the invasion of the "Timestrikers", mutant beings that threaten different time epochs. The gameplay journey spans various locations, from modern military bases to ancient Pharaonic tombs, typically characterized by dark, catacomb-like corridors. A standout feature of the game was the ability to dismember enemies. Originating from Ukraine, Chasm: The Rift is recognized as an innovative FPS title from its era and the first Eastern European "boomer shooter". It offers an exhilarating journey through the Corridors of Time and the thrill of ripping limbs from monstrous foes with the iconic BladeGun. The game also features an advanced weather system. With recent updates, players can now experience this late 90's classic on modern PCs, complete with full 4K support, enhanced sound design, and achievement systems. It's also been localized into twelve languages, making it accessible to a wider global audience.

5
0

What boomer shooters are you playing this weekend?

2
4

In the arcade horror FPS game, [Bloodhound](https://store.steampowered.com/app/1926270/Bloodhound/), players are entrusted with the role of a member of the Order of Keepers of the Gates. Their mission is to safeguard the gates of Hell from the nefarious Cult of Astaroth, intent on unlocking them to unleash evil. The game is a spectacular fusion of elements from cult horror films and real-world locations, teeming with unique enemies and formidable Hell bosses. Players can look forward to a robust arsenal of weapons and a hyper-fast-paced, blood-soaked gameplay experience. The game, set in meticulously designed hellish environments, draws its inspiration from cult horror films, legendary FPS games, and real-world references. As a brave member of the Order of Keepers of the Gates, players confront 16 different adversaries with sinister abilities. The opponents range from unholy abominations to diabolical cultists, each encounter designed to test your abilities, reflexes, and strategic prowess. Five devastating Hell bosses await, guaranteeing ultimate challenges for the players armed to the teeth. [![](https://lemmy.ninja/pictrs/image/49657ee3-f94e-4551-9c48-500e7cee4798.jpeg)](https://youtu.be/LLBRlNt2qtA) Bloodhound invites players to immerse themselves in intricate, hellish settings inspired by cult horror films and real-world references. A multitude of devilish enemies awaits, from demonic devil-spawns to horrifying bat-baby hybrids. To confront these formidable foes, players have access to an array of lethal weapons, including machetes, double-barreled shotguns, crossbows, rocket launchers, and an innovative chainsaw-flamethrower. Rafal “Flint” Krzeminski, CEO of Kruger & Flint Productions, expresses his enthusiasm for Bloodhound's upcoming release. This game promises an explosive experience with hyper-fast-paced FPS gameplay. The developers have taken player feedback from the prologue into account, ensuring the final game provides an explosive encounter against evil forces. The high stakes question remains: will players endure the blood-soaked battles and truly embody Hell’s gatekeeper? Bloodhound released on July 18th on PC via Steam. Players can wishlist the game to keep track of its intense, fast-paced gameplay. The free prologue, Bloodhound: First Day in Hell, is available for play test. Bloodhound pledges a thrilling battle against darkness with a vast assortment of devilish enemies and a wide arsenal of weapons. Players should brace themselves for an explosive encounter with evil and fully embrace the role of Hell’s gatekeeper.

7
0

From Beneath Software has announced an exciting new project called [Retchid](https://store.steampowered.com/app/1419060/Retchid/), a fast-paced, atmospheric first-person shooter that seems set to satisfy fans of the third DOOM. The game, which has been closely followed since its announcement at Realm’s Deep 2020, is currently under development with the team working tirelessly to create an engaging and enjoyable gaming experience. The storyline of Retchid takes place on Titan, one of Saturn’s moons. The Terra Excavation Corporation (TEC), reminiscent of UAC from DOOM, has established a mining facility on Titan. The player's character is sent to resolve a communication issue, only to discover that the facility has been overrun with otherworldly creatures. [![](https://lemmy.ninja/pictrs/image/a294be03-5bc6-471b-8171-e2d4150893c5.jpeg)](https://youtu.be/_bz0gOTOebE) The game's campaign will take players through over 20 levels split into three episodes. The environment recalls those of DOOM 3 and DOOM 2016’s facilities, as well as Half-Life’s Black Mesa. With its dark industrial and macabre themes, the TEC facility resonates with the atmosphere of the DOOM reboot. There might also be some similarities to Perilous Warp, although this is speculative. Retchid offers players more than 10 unique weapons, each with their distinct firing modes and upgrades. Players must deal with over 20 different types of enemies that can flank, take cover, and lunge at them. Furthermore, the game introduces a co-op mode, allowing you to experience the entire game with a friend. Alongside this, there will also be an arena-based deathmatch mode supporting up to four players, promising fast-paced gameplay. Impressively, Retchid seems to prioritize the essentials: robust weapons, an enjoyable dismemberment system, and high-quality audio work. It appears that the game is built around classic shooty action, eschewing complexities like puzzles or convoluted navigation. Anticipation is high for a demo to confirm these promising features. Retchid releases in 2024, with development updates available on From Beneath Software’s website, their Twitter (@FromBeneathSoft), and the official r/retchid subreddit. #Retchid #boomer_shooter

4
0

Stepping into the realm of roguelike gaming, [PERISH](https://store.steampowered.com/app/1016360/PERISH/) has brilliantly mastered the art of combat mechanics with a unique blend of guns and melee weaponry. Its approach to combat gives players the freedom to pick their playstyle; whether that be a gunslinger or a sword-swinging gladiator, the choice is yours. The game begins modestly, gifting you only a broken sword hilt and a dose of encouragement. Gameplay encompasses advanced mechanics like the ability to block, dash, and kick enemies into a myriad of fatal situations, conjuring a sense of satisfaction as foes meet their end. [![](https://lemmy.ninja/pictrs/image/6971464b-3f79-4a3a-9dd1-4b342e5398e0.jpeg)](https://youtu.be/R5ouDnwBeG4) Straying from the beaten path, PERISH offers static levels with randomized objectives, adding a novel spin to the usual roguelike formula. Whether you're facing a survival challenge in a confined area, lighting up torches in a test of dexterity, or standing off against a formidable champion in a combat challenge, each level provides a unique experience. The dynamic gameplay consistently serves up fresh opposition to grapple with, from ranged magic users to flying demons, keeping players on their toes. Firearms in PERISH pack a significant punch, but don't be fooled, they're not always your best bet. Reloading can leave players vulnerable, accentuating the need for co-op gameplay where players can compensate for each other's weak points. With a maximum of four players, the tactical dance of covering gun-wielders while they reload elevates the game's cooperative essence. ![](https://lemmy.ninja/pictrs/image/23895c46-27df-4830-8cbd-a2f28e5d3e23.jpeg) PERISH showers players with upgrade cards upon objective completion, but these bonuses only last until death, adding an element of transience and challenge. The various cards offer different perks, paving the way for complementing builds amongst players, and introducing an additional layer of strategy. Despite being tailored towards co-op play, solo runs are feasible, albeit tough, with difficulty scales independent of player count. Apart from its intense gameplay, PERISH also shines in its visual style. Its environments are bathed in a golden hue, an aesthetic that occasionally threatens to blur levels together, but thankfully refrains from overstepping. Accompanied by a soundtrack that seems straight out of a heavy metal album, the game's overarching Roman mythology theme collides spectacularly with modern elements. Picture sword-wielding gladiators clashing with gun-toting automatons, and you've got a taste of the distinct visual feast PERISH serves. However, no game is without its flaws. The core combat can become monotonous, particularly when playing solo, due to the single-weapon limit and static levels. Additionally, the game's narrator can be irksome with her repeated dialogue in each run-through. Yet, for players unfazed by the roguelike genre's inherent grind and replayability, PERISH proves to be a satisfying, albeit confined, experience.

4
0

Just now found an amazeballs [Easter egg](https://videos.lemmy.ninja/w/146cHvNasUMt1D7cpFedQf) in quake enemy territory. I’m sure EVERYONE else knows, but in case you don’t… Read the “credits” on the right side. If you are interested in playing Quake Wars go [here](https://www.myabandonware.com/game/enemy-territory-quake-wars-ixd) and download the client, the server, the 1.5 patch, and the serial key so that you have everything you need to play.

8
0
https://stream.lemmy.ninja/

I’m going to stream random boomer shooters. Don’t know which ones, and I may play more than one. Look forward to you being there.

0
0

***EDIT:*** **Well, we’ve HIT these milestones…** 50 posts 50 users 100 subs I don’t care, I’m celebrating with updated artwork right now. There’s a LOT of us here. I wouldn’t have expected it this quickly, but here we are. Remember: Friends let friends drink and B.S. #boomer_shooter

5
0

[GZDoom](https://github.com/ZDoom/gzdoom/releases) is a powerful and versatile game engine derived from id Software's DOOM, a legendary first-person shooter (FPS) that revolutionized the gaming industry. This engine provides a modern platform for DOOM fans and game developers to create and play DOOM mods or total conversions, bringing in the capacity for enhanced visual details, advanced scripting, dynamic lighting, and many other improvements while still retaining the core DOOM gameplay mechanics. It has OpenGL support, which allows for a range of effects such as dynamic lighting and fog, reflective surfaces, and high-resolution textures, thereby offering significant graphical upgrades compared to the original DOOM engine. Furthermore, GZDoom supports many games beyond DOOM, including Heretic, Hexen, and Strife, as well as fan-made projects. It also has a vast range of features, including 3D floors, slopes, and extensive modding capabilities, all of which allow for significant enhancements to the gameplay experience and creative freedom for modders. This flexibility and power make GZDoom a preferred choice for many DOOM modders, allowing them to breathe new life into this classic game by creating complex and immersive mods that both pay tribute to and expand upon the original DOOM experience. [![](https://lemmy.ninja/pictrs/image/e1ad34be-5418-4ae5-b7cb-21a379c49c44.jpeg)](https://youtu.be/YRb6mJOpWhA) Id Software’s DOOM has inspired countless mods and standalone titles since its source code was released six years after the game’s debut. DOOM mapper Bridgeburner is leveraging this freedom to create a GZDoom engine-based total conversion game, [The Age of Hell](https://store.steampowered.com/app/1779060/The_Age_of_Hell/), which replaces all vanilla assets to provide a fresh yet familiar experience. Retaining the fast-paced action intrinsic to DOOM, The Age of Hell employs sprite-based enemies and weapons to maintain the classic 90s aesthetic, with voxels used for pickups. The game is set to be a massive total conversion with a heavy metal soundtrack and six extensive episodes featuring distinct environments including icy locales, marble crypts, nightmare realms, tech-centric zones, and gothic palaces. Each episode of The Age of Hell will present large, intricately designed environments with dynamic lighting and unique monsters, two bosses, and gameplay tailored to its demonic bestiary. New and familiar faces will populate the game, such as the nightmare fuel-infused Cacovore, the upgraded Cyber Lord, and the aggressive new demon, the Hasmodel. To battle these foes, the protagonist will be equipped with an arsenal of weapons redesigned with a holy theme and alternate fire modes to keep them relevant throughout the game. This includes an even more destructive BFG and a visually striking Super Shotgun. The game, rumored for a release by the end of 2023, will see the protagonist using these weapons and redesigned armors to take on Hell. [![](https://lemmy.ninja/pictrs/image/e2f1e185-1a77-44df-9761-52b02796e436.jpeg)](https://youtu.be/SLKzXd5KpAk) [Lycanthorn II](https://store.steampowered.com/app/1546440/Lycanthorn_II__Rain_of_Beasts/), a first-person shooter game inspired by the iconic Castlevania series, uses the GZDoom Engine to create an immersive gaming experience filled with color, adventure, and unique challenges. Players will follow the protagonist, Rain, through the lands of Morvania, using axes and blood magic to combat the pervasive evil. The game is characterized by vibrant, flowing colors and exploration-focused gameplay, inviting players to traverse caves, castles, and even the insides of a giant fish. Gameplay is driven by collecting keys, conquering accessible areas, and defeating bosses before moving to the next challenge, supplemented by the ability to recruit three unique party members, each offering different playstyles and exploration methods. Despite its short gameplay duration, Lycanthorn II leaves a strong impression with its amalgamation of first-person shooter and platforming elements, offering a fresh gaming experience with distinct influences yet maintaining its unique identity. Players can explore, battle diverse enemies, and recruit party members with different abilities, all within a captivating world vivid with color and detail. While there are minor inconveniences, like seemingly forced platforming and a day/night cycle that unleashes numerous enemies, these don't diminish the overall appeal of the game. Ultimately, Lycanthorn II succeeds in being a brief, yet passionately-crafted game that inspires a sense of loss and longing for more once the credits roll. [![](https://lemmy.ninja/pictrs/image/f23ac2d9-a486-4914-8765-ccc0f6290928.jpeg)](https://youtu.be/WToph2-kkvA) [Relentless Frontier](https://store.steampowered.com/app/1677900/Relentless_Frontier/) is a GZDoom project, crafted by Fission Ogre under the Hellforge Studios banner. This game is centered on using high-powered sci-fi weapons to decimate adorable creatures, spread across three episodes, and is in Early Access. The game storyline, set in 2482 AD, revolves around Noah Gansky, a scientist wrongfully convicted of murder and sentenced to life. However, en route to his prison, his vehicle crash-lands on a desolate planet, forcing him to combat colossal insects in a bid for survival. Each episode introduces new enemy factions, which interact intriguingly with those from previous episodes. The game features four unique weapons, including a melee weapon called the Omniaxe and a belt-fed 1D-gauge shotgun named the Peacekeeper, which is expected to easily and amusingly decimate enemies throughout the game. The enemies in Episode 1 are the Armilimax, a fascinating race of insectoids consisting of slug-like toes and gelatinous entities known as Elders. These Elders telepathically control the slugs, making them harmless once the Elders are destroyed. The game promises many such interesting quirks about the enemies, ratcheting up the excitement for future episodes. [![](https://lemmy.ninja/pictrs/image/65958394-59a9-4ae5-9911-031ebd53090e.jpeg)](https://youtu.be/1d3lCwFI07w) [SharpShooter3D](https://store.steampowered.com/app/2435900/SharpShooter3D/), a total conversion mod for GZDoom created by HeadHuntersGames, was among the almost 800 games removed from Steam when publisher Dagestan Technology was taken down for breaching the publisher code of conduct. Set in the fictional country of South Slovenko, the game features a heavy focus on melee combat and a narrative centered around civil unrest. Players navigate through diverse environments like clubs, bars, housing estates, rooftops, and even a sci-fi hellscape in a journey to take down the government. Missions in SharpShooter3D vary in length and quality but maintain a similar design, adding occasional unique twists to keep the gameplay engaging. SharpShooter3D distinguishes itself from most DOOM II total conversions with its emphasis on melee combat, featuring common weapons like beer bottles, box-cutters, hammers, and power drills. The game has a one-weapon carry limit which forces players to experiment with different weapons in a single playthrough. However, the melee-centric gameplay can be quite primitive and clunky at times, offering a rather unsavory visual experience despite its visceral impact. SharpShooter3D's depiction of an Eastern European slum is laudable, with grimy apartment blocks and littered streets setting a grim, immersive atmosphere. Despite minor drawbacks such as awkward vehicle sections and less intelligent enemy AI, the game’s unique, unpredictable elements make it worth exploring, particularly for those seeking an unconventional DOOM mod experience. [![](https://lemmy.ninja/pictrs/image/77fb9f77-9560-4d56-81ac-4a49826505c5.jpeg)](https://youtu.be/DAgMQYtIawI) The boomer shooter genre expands with the early access release of [Supplice](https://store.steampowered.com/app/1693280/Supplice/), a game originally envisioned as a total conversion for Doom, but subsequently developed into a standalone shooter built using the GZDoom engine by members of the Doom modding community. The game features a narrative similar to Doom, where humanity's star-traveling technology leads to an encounter with hostile alien creatures who have overrun the exocolony Methuselah. As the player, it's your duty to fend off or annihilate these extraterrestrial threats. Supplice Publisher Hyperstrange's marketing manager, Mateusz Filipek, highlights the game's retro-style graphics, classic level design, and nods to other popular shooters as some of the elements old-school FPS fans can anticipate. Despite the game's simplicity, reminiscent of the early Doom or Duke Nukem 3D, Supplice upholds the genre's traditions by emphasizing robust gunplay against a large array of alien adversaries. The early access release includes the first of six planned episodes, consisting of five extensive maps and a concluding boss fight. Developers estimate the completion time for this episode to range from 2.5 to 4.5 hours, depending on the player's strategy and difficulty level. The game also supports user-created content, with several fan-made maps already available.

5
0

The 1995 Star Wars classic, "Dark Forces," has been granted a new lease of life, thanks to a thorough remastering from [The Force Engine](https://theforceengine.github.io/). The 1.0 build of this project, three years in the making, presents an array of enhancements, from high-definition resolutions and modern control schemes to improved performance. The masterminds behind this reinvigoration are developers luciusDXL, winterheart, and gilmorem560. "Dark Forces" enthusiasts can now dive back into the game's memorable levels and expansive user modifications using this updated engine. The driving ambition for The Force Engine was to replace the need for DosBox and the original game executable, which was met with the release of version 1.0. The improvements go beyond aesthetic upgrades. Troublesome bugs like freezing on ice or missile malfunctions have been addressed, along with setup-related DosBox issues. This new engine offers modern conveniences and a more seamless gaming experience while preserving the original 320x200 fixed-point renderer for players yearning for a dose of nostalgia. ![](https://lemmy.ninja/pictrs/image/b22b4385-f40b-45af-8575-02320a86d83b.jpeg) The Force Engine also brings a host of new features to Star Wars: Dark Forces. From mod support and high-resolution widescreen visuals to improved AI and a revamped save system, these enhancements bring Dark Forces up to par with modern gaming expectations. Notably, the engine offers an extensive range of customizable quality-of-life improvements, including optional mouselook, aiming reticle, autorun, and more. "Dark Forces," which made its mark as the first Star Wars FPS and the precursor to the Jedi Knight series, has received the ZDoom treatment with the new Force Engine. The game, often compared to the "Doom Clone" era of first-person shooters, shines in its Star Wars-themed presentation. While its successors in the Jedi Knight series have overshadowed it, Dark Forces' renovation brings its immersive Star Wars atmosphere, engaging storyline, and unique weapon arsenal back to the limelight. ![](https://lemmy.ninja/pictrs/image/9fff871c-2bd6-40ee-93c3-64309ae99a06.jpeg) The Force Engine has revolutionized Dark Forces for modern players. The installation process, including mod implementation, is designed to be simple and quick. While the game itself is not freely available and must be procured separately, the ease of use offered by the Force Engine promises a world of revitalized FPS levels. Along with the plans to extend support for Outlaws in the project's 2.0 update, the future of The Force Engine is promising, helping to bring the classics of yesteryears to the gamers of today.

11
2

**EDIT:** *What happens when you click on the images?* The gaming industry, traditionally dominated by male protagonists, has been experiencing a steady shift in recent years, most notably within the realm of retro first-person shooters (FPS). Recognizing the need for diversity and representation, game developers have started to incorporate female protagonists more prominently. This trend not only fosters inclusivity but also provides fresh narratives and perspectives, thereby enhancing the overall gaming experience. [![](https://lemmy.ninja/pictrs/image/482b8212-c022-4e2b-89c6-2ce7ecb4dd1b.jpeg)](https://youtu.be/K37l3-La-Go) Historically, video games, especially the FPS genre, were heavily saturated with male lead characters. Titles like "Doom," "Wolfenstein," and "Quake" from the retro era were monumental in shaping the genre, but they all featured male heroes. However, as gaming audiences diversified and demanded more representation, the industry began to respond. Female characters started appearing in important roles, with notable examples like Samus Aran from "Metroid" and Jill Valentine from "Resident Evil." This marked a significant shift in the narrative and character dynamics of video games. [![](https://lemmy.ninja/pictrs/image/b4a9cfd6-77f3-4473-b1a0-4ba85b3b1a31.jpeg)](https://youtu.be/ipJaezT_Z60) Introducing female protagonists into retro FPS games has resulted in richer storytelling and nuanced characters. These games have not only presented women as strong and capable characters but have also delved into their complex personalities and backgrounds, adding depth to the narrative. Moreover, female-led FPS games often incorporate unique mechanics and gameplay styles, offering a fresh take on a well-established genre. This change has been instrumental in creating more diverse and inclusive gaming experiences, which resonate with a broader audience. [![](https://lemmy.ninja/pictrs/image/07efb141-1757-4229-9f21-183cff4f0a0e.jpeg)](https://youtu.be/ECS1fBJMgpQ) Games such as "Perfect Dark," with its lead character Joanna Dark, and "Metroid Prime," featuring Samus Aran, serve as early examples of female-led retro FPS. More recent titles like "Selaco" and "Phantom Fury" showcase compelling female protagonists with complex personalities and dynamic skill sets. Additionally, indie game developers are further pushing this trend, creating other retro-inspired FPS games with female leads, contributing to a more diverse and representative gaming landscape. [![](https://lemmy.ninja/pictrs/image/c5b8e918-4331-4f5c-accc-2fc1d2776a96.jpeg)](https://youtu.be/IH08xxZuH-o) As the gaming industry continues to evolve, the presence of female protagonists in retro FPS games is a welcome development. It not only offers a fresh perspective in a historically male-dominated genre but also paves the way for more diverse and inclusive narratives. As we move forward, it is essential to continue this trend of representation, breaking down barriers and creating games that appeal to all players, regardless of their gender.

4
1

With a relentless speed that harks back to Devil Daggers, [Hellscreen's](https://store.steampowered.com/app/1410090/Hellscreen/) heart-thumping pace is a hallmark of its design. Developer Jamie Degen has masterfully crafted a world where death serves as an upgrade, leaving players to face a fiery onslaught of flaming skulls and eldritch horrors. The game's idiosyncratic aesthetic, a dramatic interplay of cyan and red, lends a surreal quality to the eerie maps and comic-book-style gunfire, recalling the disturbing artistry of H.R. Giger. With each inevitable death, players return stronger, ready to brave the uncanny labyrinth that unfurls beneath a blood-red sky. The game’s first-person perspective is enhanced by an intriguing feature—a rear-view mirror. This novel addition, uncommon in first-person games, elevates the need for environmental awareness. It’s not merely about charging ahead; players must constantly swivel between what lies ahead and the threats creeping up from behind. [![](https://lemmy.ninja/pictrs/image/15619826-b6b7-4019-9023-d78291b85033.jpeg)](https://youtu.be/k1YzZj3D5F8) Surprisingly, the mirror offers more than just improved situational awareness. Right-clicking allows players to fire backwards, with a small gun and reticle appearing in the mirror view. The game rewards players who master this feature, offering double damage when moving and firing forwards, and quadruple damage when progressing forwards and shooting backwards. Navigating this three-dimensional battlefield feels akin to grappling with a groundbreaking realm of movement. This unique mechanic adds a satisfying layer to the game, calling for well-timed, precision mirror shots. Over several years of development, Hellscreen has evolved from its initial Kickstarter campaign into a standout shooter. The narrative immerses players into a universe of ancient gods, an afterlife machine, and creatures artificially crafted as part of the mechanism. As one of the machine’s errors, you are thrust into the Hellscreen dimension, caught in a cycle of death and resurrection. It's up to you to destroy this malfunctioning machine, restore the natural order, and perhaps then find everlasting rest.

2
2

Imagine being able to play four new Quake episodes. What the [Dwell](https://www.moddb.com/mods/dwell)? Dwell, an ambitious project for Quake, is a four-episode mega map pack put together by a team of over ten members who share a deep love for Quake. Despite currently being incomplete, with only two of its four episodes released, the project has drawn attention due to its intricately designed maps and attention to detail. The single available episode, set in an Egyptian-themed landscape, presents an impressive array of challenges and design masterclass. The team behind Dwell has poured meticulous care into creating the textures and models necessary for the thematic swap, evident from the moment players encounter the structures and enemies. The initial experience of Dwell, starting from a difficulty-selection map and leading to a ruined laboratory, might come off as underwhelming. Players might be initially put off by the large team size, the unfinished state of the mod, and the first level seeming like a slow-paced reiteration of previous Quake levels. However, the game quickly disrupts these expectations by offering challenging encounters, like facing a shambler at the exit gate armed with minimal weapons, which forces players to show their mastery of the game's mechanics. ![](https://lemmy.ninja/pictrs/image/ee3980bf-c454-46e8-8077-b55363045310.png) One of the key principles of Dwell is that it expects players to perform well, as it's a mod released two decades after the original game. The game's difficulty increases consistently but satisfyingly, and just when players think they need a change of pace, they are often offered a reprieve or a new weapon. The following levels are impressively designed with well-rendered textures and creative map design, offering a captivating experience. The game's visuals and set pieces continuously evolve, transitioning from sunny sands to gore-drenched depths, and then into vast blackness filled with sacrifice chambers and Chthonic rituals. A common concern is whether Dwell might end with a whimper rather than a bang, as many Quake mods do, given their lack of big final boss-type enemies. However, Dwell promises that every episode of the pack will feature its unique end boss to fight against. The first boss in Dwell, known as "The Warden," is a formidable adversary, requiring players to have a complete understanding of Quake's mechanics. This boss challenges players with deadly projectiles and a horde of foes to beat before they can face him. Dwell serves as a beacon demonstrating that as long as a game has a thriving community, it's never truly dead. Even though the Quake series hasn't seen a main series release since 2005, the community's efforts, exemplified by projects like Dwell, keep it alive. If the current work by the Dwell team is any indication of what's to come, fans of the series have much to look forward to. #Quake #episodes #boomer_shooter

3
0

Such an underrated game. It was a bit chaotic at launch but I loved it. Toytree composed a great OST. What do you think about the game?

4
4
stream.lemmy.ninja

We WILL be streaming on July 11th at 6 p.m. MDT. I will select random games to play unless I get some requests in posts below.

1
0
lemmy.ninja

Just letting everyone know we have started a new community for AMD based systems. If you like or use an AMD component, drop by and say hi… or better… subscribe? #AMD #steamdeck #ryzen #CPU #GPU #APU

2
3

EDIT - Okay, I’ll bite. WHY are you downvoting being asked for your opinion? Do you really hate what you would say so much that you would downvote being asked? Many of you have talked about playing WarHammer 40K Boltgun. If you wouldn’t mind putting your opinion in a post below, I’d appreciate it. This way we have one running thread with all rants and raves in one place. Since I’ve already posted my opinion in long form I’ll assume that counts for me. What do you think now that you’ve had some time with it?

3
4

The realm of gaming has come a long way since its inception, and the advent of virtual reality and augmented reality has made gaming increasingly immersive. Now, envision a world where a layer of bulletproof transparent aluminum transforms your shooter game experience by allowing the use of real firearms. This technology could redefine the concept of realism in gaming, merging the physical and digital worlds in unprecedented ways. Transparent aluminum, a compound known as aluminium oxynitride (AlON), could hold the key to this ground-breaking innovation. It is a ceramic material that is optically transparent yet significantly stronger and lighter than traditional bulletproof glass. In this proposed technology, a layer of transparent aluminum would be incorporated into touch panel monitors, making them resistant to actual bullets. This feature would allow gamers to use real firearms as controllers in their favorite shooter games, delivering a unique, tangible sense of realism and immersion. Incorporating real firearms into gaming via this bulletproof layer would fundamentally change the shooter game dynamic. Gamers would feel the weight, recoil, and overall experience of using a real firearm, transcending traditional game interactions based on handheld controllers or motion sensors. Furthermore, with the monitor unscathed by actual bullets due to the transparent aluminum layer, the game interface would maintain its visual integrity, providing players with a continuous, unobstructed gaming experience. Gamers, would of course, handle such a technology with responsibility, considering the serious safety and legal implications involved. Measures could be taken in their basement gaming rooms to ensure that the technology is used in a controlled and safe environment. This could involve designing specific rooms with the necessary precautions and implementing strict age checks to prevent misuse. Above all, an emphasis should be placed on treating firearms with the respect they command in real life, even while using them in a gaming context. In conclusion, the technology of integrating a transparent aluminum layer into touch panel monitors could revolutionize the gaming industry, particularly shooter games, by providing an unparalleled level of realism. It’s a thrilling concept that merges the tangible experience of handling real firearms with the engaging dynamics of digital games. The future of gaming could be more exciting and realistic than ever before, marking another remarkable stride in the evolution of the gaming industry. #sillysaturday #satire #transparent #aluminum #fps #shooters #boomer_shooter

1
0

I’m stoked, are you? This means there are 50 other people reading this, along with every post written here. It’s a start. It’s an opportunity. But most of all, it’s the fun of Boomer Shooters! Remember: Friends let friends drink and B.S.

1
0

[A smorgasbord of FPS’s from the 90’s](https://youtu.be/99Jd7N1jSRk)

3
0

Two of the best Boomer Shooters you likely played in 2022: 1. ![Prodeus](https://lemmy.ninja/pictrs/image/6167b51b-b93d-4cb5-ade8-1696c451fd8e.jpeg) [Prodeus](https://store.steampowered.com/app/964800/Prodeus/) is a well-crafted love letter to the retro first-person shooter genre. The game perfectly captures the frenzied pace and the visceral combat of the classics, while offering a visual upgrade that brings the experience to the modern era. The level design is intricate and filled with secrets, rewarding exploration as much as it does gunplay. Its user-generated content system extends the game's longevity, providing an endless supply of new levels. The variety of weaponry feels satisfying and impactful, while the enemy AI provides a substantial challenge. Overall, Prodeus stands out as one of 2022's best boomer shooters, offering a blend of nostalgia and innovation. 2. ![ULTRAKILL](https://lemmy.ninja/pictrs/image/ed84b12f-fa8c-44b5-8316-fc4a58ac3cfc.png) [ULTRAKILL](https://store.steampowered.com/app/1229490/ULTRAKILL) blasts its way into 2021 with a fast-paced, adrenaline-pumping experience that fans of the classic boomer shooter genre will love. Despite its retro inspiration, it pushes boundaries with innovative mechanics such as health recovery through causing damage, ensuring that the action remains unrelenting. Its levels are varied and filled with secrets, providing plenty of content for players. The enemy design is diverse, each type requiring different strategies to overcome. One of the standout features is its weapon system, which provides alternate firing modes, adding another layer to its strategic depth. The game's difficulty can be brutal, but always fair, making victories feel earned. ULTRAKILL is a standout title in the boomer shooter genre for 2022, providing a high-octane, retro-inspired experience that's hard to beat.

3
1

What’s your least favorite boomer shooter and why? What’s the one thing that makes you shake your fist and demand better?

1
1

A new patch just dropped for Warhammer 40,000: Boltgun. It targets PS4, PS5, Xbox Series X|S, Xbox One and PC, and brings a slew of quality of life fixes, bug fixes, and more! Do you like cheat codes? With this patch you can use them to unlock all weapons and/or give yourself infinite ammo! Of particular interest to Steam Deck owners is that this patch fixes cutscene playback on the Steam Deck. According to the developers, this means that the game is now fully compatible with that platform. You can [check out the details of the patch here](https://forums.focus-entmt.com/topic/64821/exciting-patch-for-all-boltgun-s-players?lang=en-US). And remember, Boltgun is still 20% *off* as part of the Steam Summer Sale.

7
1