Rust Programming
hohenheim
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8mo ago
•
100%
I made a Wind Waker shader for Bevy
https://lemmy.world/pictrs/image/11aa2ed7-e342-41be-8591-a945eb70f638.webmI recently made a fairly simple shader heavily inspired by the one used for characters in The Legend of Zelda: The Wind Waker. I've got all my info on how it worked on the GameCube from this amazing video
Check out the source at bevy_wind_waker_shader
Here are some screenshots :)
Sphere:
Light throughout day:
Daylight
Night time
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