From the README: Cross-platform utility module for Zig to open native dialogs for the filesystem, message boxes, color-picking.
An Entity Component System API for Zig
From the README: objective-zig is a work-in-progress Objective-C runtime and auto generated collection of Objective-C frameworks in zig. You can find the bindings generator at objective-zig-gen. These bindings are not ready. See the notice at the bottom of the README.
From the README: This repository contains: * wire: a Zig module that defines types for Wayland's wire format and functions to serialize and deserialize messages. * shimizu-scanner: a command to take Wayland XML protocol descriptions and turn them into Zig types. * core: The Wayland core protocol as a Zig module, generated by shimizu-scanner * shimizu: A Zig module that provides higher level Connection and Proxy types.
From the README: Cubyz is a 3D voxel sandbox game (inspired by Minecraft). Cubyz has a bunch of interesting/unique features such as: Level of Detail (→ This enables far view distances.) 3D Chunks (→ There is no height or depth limit.) Procedural Crafting (→ You can craft anything you want, and the game will figure out what kind of tool you tried to make.) --- Written in Zig, of course
From the README: A delightful, statically typed programming language for writing reliable software. veb features algebraic data types, pattern matching, generics, classes (without inheritance), traits, flow-sensitive typing with type narrowing, trait-driven operator overloading and modules. Ergonomic features such as pipe and concat operators are also supported. Currently, the language runtime executes on a custom register-based virtual machine written in Zig.
PEM/DER reader, written in Zig. Currently supports elliptic curve private and public keys.
From the README: A small Zig module, as a convenience for writing WebAssembly plugins for Typst
From the README: # HypergraphZ - A Hypergraph Implementation in Zig ![GitHub Actions Workflow Status](https://lemm.ee/api/v3/image_proxy?url=https%3A%2F%2Fimg.shields.io%2Fgithub%2Factions%2Fworkflow%2Fstatus%2Fyamafaktory%2Fhypergraphz%2Fci.yml%3Fbranch%3Dmain%26style%3Dflat-square) HypergraphZ is a directed hypergraph implementation in Zig (https://en.wikipedia.org/wiki/Hypergraph): - Each hyperedge can contain zero, one (unary) or multiple vertices. - Each hyperedge can contain vertices directed to themselves one or more times. ## Usage Add `hypergraphz` as a dependency to your `build.zig.zon`: ```sh zig fetch --save https://github.com/yamafaktory/hypergraphz/archive/<commit-hash>.tar.gz ``` Add `hypergraphz` as a dependency to your `build.zig`: ```zig const hypergraphz = b.dependency("hypergraphz", .{ .target = target, .optimize = optimize, }); exe.root_module.addImport("hypergraphz", hypergraphz.module("hypergraphz")); ``` ## Documentation The latest online documentation can be found [here](https://yamafaktory.github.io/hypergraphz/).
Zig•EM is a novel programming framework for resource-constrained embedded systems. Read all about it in the linked blog post
From the README: ## Key Features - Simple and straightforward to use thanks to built-in [reflections](https://ziglang.org/documentation/master/#Function-Reflection). - Just define a struct and accessing it's fields. - Supports recursive struct. - Deinitialization is handled for you, just call `deinit()` and you are done. - Fields are automatically parsed based on field type.
A couple of promising new ones have popped up: https://zigistry.dev/ https://ziglist.org/
The principles from the book Crafting Interpreters by Bob Nystrom, but in Zig
Convenience functions for easy integration with AFL++ for both Zig and C/C++ programmers!
From the README: Provides a package to build/run GNU's make program. The primary use case for this project is to facilitate "incremental ports" to the Zig build system. Start with a project by building it with Make then incrementally transfer parts of it to build.zig while maintaining a working build that can be tested throughout. It's not recommended for projects to use this package long term.
From the README: y3 is a wrapper for [yabai](https://github.com/koekeishiya/yabai) that attempts to emulate i3 behavior and adds additional logic to improve the experience. It may not match 1:1, please let me know if something is missing or incorrect.
cryptocode 8mo ago • 100%
It appears to be inspired by Redis, but not an API-compatible replacement
cryptocode 10mo ago • 100%
This looks great!
cryptocode 1y ago • 100%
The release notes are out:
cryptocode 1y ago • 100%
...and if you do wanna try the Nix/Zig combo, make sure to check out the Zig Overlay flake.