cross-posted from: https://diyrpg.org/post/1315 > It has been a long time since I've run a game for anyone who isn't *at least* a 10 year veteran of ttrpgs. I want to make sure I'm giving these folks a high quality experience. I think they're looking for a classic high fantasy setting, likely with hijinks (one of them has seen some dimension 20 content). > > What tips do you have for me? In terms of giving them the best possible "D&D" game play experience and also in terms of guiding them into the narrative and mechanical experience of playing ttrpgs?

2
0